The name Lewb Zugbä Ckez is derived from the Dwarven language, as Lewb Zugbä Ckez was founded by Murim Zehndtubckexu, who was culturaly Dwarvern.
Climate
Lewb Zugbä Ckez has a yearly average temperature of 31°C (87°F), with its average temperature during the summer being a blistering 36°C (96°F) and its average temperature during the winter being a warm 27°C (80°F). Lewb Zugbä Ckez receives an average of 66 cm/y (25 in/y) of precipitation, most of which comes in the form of rain during the spring. Lewb Zugbä Ckez covers an area of nearly 4 km2 (1 mi2), and an average elevation of 13370 m (915 ft) above sea level.
Overview
Lewb Zugbä Ckez was founded durring the late 14th century in spring of the year 1265, by Murim Zehndtubckexu. The establishment of Lewb Zugbä Ckez was somewhat plagued by a lack of willing colonists, leading to Murim Zehndtubckexu electing to pay people to resettle in Lewb Zugbä Ckez.
Lewb Zugbä Ckez was built using the conventions of Dwarvern durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Lewb Zugbä Ckez is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.
Lewb Zugbä Ckez is buildings are speckled and packed arround restrictive paverstone streets with seemingly no patern to them. It appears as if the town's residents simply built streets as they pleased and squeazed buildings in wherever and howeave rpossible, creating an organic, frustrating to navigate, maze of a town. The town is the proud owner of a thick set of fortified walls fashioned from querried stone blocks. While not up to snuff for a fort or castle wall, the town's walls are naturaly much larger than those of forts or castles. Therefore, the construction such a wall is most expencive. Lewb Zugbä Ckez's buget focused wall would serve its community well in battle in spite of looking unimpressive compared to castles and fortresses. Lewb Zugbä Ckez's top tier civilian fortifications are in an unremarkable state. To some, this is the ideal sate for defences to be in. In need of absoutly nothing, and ready to serve the town as needed.
A quick look in any direction shows Lewb Zugbä Ckez is filled with vices. There are many taverns, brothels are advertising their services on the streets, cardsharks are plying their illicit trade within public squairs, and every shop has at least three signs advertising various sales on goods. That alone wouldn’t be too noticeable, if it wasn’t just so omnipresent and overwhelmingly how the people of this town live.
Civic Infrastructure
Lewb Zugbä Ckez has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Lewb Zugbä Ckez has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Lewb Zugbä Ckez.
Lewb Zugbä Ckez has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Lewb Zugbä Ckez has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Lewb Zugbä Ckez has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Lewb Zugbä Ckez has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Lewb Zugbä Ckez's public wards, blessings, and other arcane systems.
Lewb Zugbä Ckez has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.
Lewb Zugbä Ckez has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Cultural Notes
One or more crime bosses have a powerful influence within Lewb Zugbä Ckez. They may control crime within the community itself, or they may use it simply as a safe haven from which to direct their minions elsewhere. Local law enforcement may know all about them, but lack the strength to confront them and their paid or intimidated henchmen.
Lewb Zugbä Ckez's garrison was built using a different architectural style from the rest of the town. The style used is inspired by the natural world, characterized by sinuous, sculptural, organic shapes, arches, curving lines, and sensual ornamentation. Common motifs included stylized versions of leaves, flowers, vines, insects, animals, and other natural elements. Decorative elements found on the inside and outside of buildings include intricate mosaic work, curved windows, and decorative trim work. .
In Lewb Zugbä Ckez there is no wind.
The Shadow Fern near Lewb Zugbä Ckez are known to be quite timid.
Lewb Zugbä Ckez's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves orgies to channel Conjuration energies of tier 2 via mimery.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 2
Farmers: 3
Farm Laborer: 8
Hunters: 3
Milk Maids: 3
Ranchers: 1
Ranch Hands: 2
Shepherds: 2
Farmland: 4650 m2
Cattle and Similar Creatures: 287
Poultry: 3453
Swine: 230
Sheep: 11
Goats: 2
Horses, Mounts, and Beasts of Burden: 115
Craftsmen
Arms and Toolmakers: 2
Blacksmiths: 2
Bookbinders: 1
Buckle-makers: 1
Cabinetmakers: 2
Candlemakers: 4
Carpenters: 3
Clothmakers: 3
Coach and Harness Makers: 1
Coopers: 2
Copper, Brass, Tin, Zinc, and Lead Workers: 1
Copyists: 1
Cutlers: 1
Fabricworkers: 2
Farrier: 5
Glassworkers: 3
Gunsmiths: 2
Harness-Makers: 1
Hatters: 2
Jewelers: 1
Leatherwrights: 2
Locksmiths: 1
Matchstick makers: 1
Musical Instrument Makers: 1
Painters, Structures and Fixtures: 1
Paper Workers: 1
Plasterers: 1
Pursemakers: 2
Roofers: 1
Ropemakers: 1
Rugmakers: 1
Saddlers: 2
Scabbardmakers: 2
Scalemakers: 1
Sculptors, Structures and Fixtures: 1
Shoemakers: 1
Soap and Tallow Workers: 3
Tailors: 8
Tanners: 1
Upholsterers: 1
Watchmakers: 1
Weavers: 3
Merchants
Beer-Sellers: 1
Booksellers: 1
Butchers: 2
Chandlers: 3
Chicken Butchers: 2
Entrepreneurs: 1
Fine Clothiers: 2
Fishmongers: 2
Potion Sellers: 2
Resellers: 4
Spice Merchants: 1
Wine-sellers: 2
Wheelwright: 1
Woodsellers: 1
Service workers
Bakers: 5
Barbers: 6
Coachmen: 1
Cooks: 5
Doctors: 2
Gamekeepers: 1
Grooms: 1
Hairdressers: 4
Healers: 3
Housekeepers: 3
Housemaids: 5
House Stewards: 3
Inns: 1
Laundry maids: 2
Maidservants: 4
Nursery Maids: 2
Pastrycooks: 3
Restaurateur: 4
Tavern Keepers: 5
Specialized Laborer
Ashworkers: 1
Bleachers: 1
Coal Heavers: 2
In-Town Couriers: 2
Long Haul Couriers: 2
Dockyard Workers: 2
Leech Collectors: 3
Millers: 2
Miners: 2
Oilmen and Polishers: 1
Postmen: 2
Pure Finder: 1
Skinners: 3
Tosher: 1
Warehousemen: 4
Watercarriers: 2
Watermen, Bargemen, etc.: 3
Skilled Laborers
Accountants: 1
Alchemist: 1
Clerk: 2
Dentists: 1
Educators: 3
Engineers: 1
Gardeners: 1
Plumbers: 1
Pharmacist: 1
Civil Servants
Adventurers: 1
Bankers: 1
Civil Clerks: 2
Civic Iudex: 1
Exorcist: 2
Fixers: 1
Kami Clerk: 2
Landlords: 2
Lawyers: 1
Legend Keepers: 1
Militia Officers: 10
Monks, Monastic: 4
Monks, Civic: 3
Historian, Oral: 2
Historian, Textual: 1
Policemen, Sheriffs, etc.: 2
Priests: 4
Rangers: 1
Rat Catchers: 1
Scholars: 1
Spiritualist: 2
Storytellers: 4
Military Officers: 4
Cottage Industries
Brewers: 3
Comfort Services: 4
Enchanters: 1
Herbalists: 1
Jaminators: 4
Needleworkers: 3
Potters: 2
Preserve Makers: 3
Quilters: 1
Seamsters: 5
Spinners: 3
Tinker: 1
Weaver: 2
Artists
Actors: 1
Bards: 1
Dancers: 1
Glaziers: 1
Inlayers: 1
Musicians: 3
Playwrights: 1
Sculptors, Art: 1
Wood Carvers: 3
Writers: 3
Produce Industries
Butter Churners: 3
Canners: 3
Cheesmakers: 3
Millers: 2
Picklers: 2
Smokers: 1
Stockmakers: 1
Tobacconists: 1
Tallowmakers: 2
350 of Lewb Zugbä Ckez's population work within a Foundational Occupation.
22 work in Agriculture
77 work as Craftsmen
25 work as Merchants
60 work as Service Workers
34 work as General Laborers
12 work as Skilled Laborers
53 work as Civil Servants
33 work in Cottage Industries
16 work as Artists
18 work in Produce Industries
744 of Lewb Zugbä Ckez's population do not work in a formal occupation, but do contribute to the local economy. 57 (5%) are noncontributers.
Points of Interest
POI
History
In time immemorial, reportedly some time during the late 2nd century a most peculiar disaster struck Lewb Zugbä Ckez, causing great chunks of ice to fall from the sky. Lewb Zugbä Ckez lost 183 people, 323 livestock, and 47 buildings in the disaster.. The ice rain is generally remembered as the Grief Rain.